![]() Make sure Eclipse Preferences > Run/Debug > Launching > “Build (if required) before launching” is unchecked. ![]() In Eclipse, make a debug configuration of type “Remote Java Application”. Click “Run”->“Attach to Local Process.” for Robolectric junit tests.Click “Run”->“Attach debugger to Android process” (see here for more).# Have Renderers wait: out / Default / bin / chrome_public_apk launch - args = "-renderer-wait-for-java-debugger" # Have tests wait: out / Default / bin / run_chrome_public_test_apk - wait - for - java - debugger out / Default / bin / run_chrome_junit_tests - wait - for - java - debugger # Specify custom port via -debug-socket=9999 Android Studio Debugging Javaįor both apk and test targets, pass -wait-for-java-debugger to the wrapper scripts.Įxamples: # Install, launch, and wait: out / Default / bin / chrome_public_apk run - wait - for - java - debugger # Launch, and have GPU process wait rather than Browser process: out / Default / bin / chrome_public_apk launch - wait - for - java - debugger - debug - process - name privileged_process0 Generate an Android Studio project, and then use Layout Inspector. Take a Screenshot build / android / screenshot. Redirecting stdio to logcat, as documented here, has a bad side-effect that it breaks adb_install.py. out / Default / bin / chrome_public_apk logcat # Use -v to show logs for other processes Warnings for Blink developersĭo not use fprintf or printf debugging! This does not redirect to logcat. view chromium verbose logging, everything else at warning level with: # Shows a coloured & filtered logcat. out / Default / bin / chrome_public_apk launch - args = '-disable-fre' 'data:text/html utf-8,Hello World!' LoggingĬhromium logging from LOG(INFO) etc., is directed to the Android logcat logging facility. out / Default / bin / content_shell_apk run - args = '-disable-fre' 'data:text/html utf-8,Hello World!' # Launches without first installing. You can run the app by using one of the wrappers. ![]() Get WebKit code to output to the adb log.Symbolizing Crash Stacks and Tombstones (C++).
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